IAP v4 initialization
To activate IAP v4, request IAP initialization before purchase. If you request to initialize IAP, Game Client returns available store information. Store information is defined as IAPV4Type enum, and details in field are as following;
Market information¶
| Field Name | Description |
|---|---|
| APPLE_APPSTORE | Apple App Store |
| GOOGLE_PLAYSTORE | Google Play Store |
| HIVE_LEBI | Lebi Store |
| ONESTORE | ONE Store |
| AMAZON_APPSTORE | Amazon Appstore (Available with Hive SDK v4 only) |
| SAMSUNG_GALAXYSTORE | Samsung Galaxy Store |
| HUAWEI_APPGALLERY | Huawei AppGallery |
| HIVESTORE | PG Billing (for Windows, Unity, iOS, Android) |
HIVESTORE(PG Billing) only supports Product Search and Purchase, and the client-based receipt verification is not supported.
Soft currency market in game should be available for users who enjoy the gameplay even after the game stops download service. Therefore, each game company is required to code hard currency market and soft currency market separately. The result value sent by initializing IAP v4 is not for access to in-game market, so do not use the result value in different ways. Implement marketConnect() in the IAPV4 class to initialize IAP v4.
Initialize IAP v4¶
Followings are sample codes to initialize IAP v4.
API Reference: hive.IAPV4.marketConnect
API Reference: IAPV4::marketConnect
API Reference: IAPV4.marketConnect
API Reference: com.hive.IAPV4.marketConnect
API Reference: IAPV4Interface .marketConnect
API Reference: HIVEIAPV4::marketConnect
Warning
If the marketConnect() method call fails, you cannot proceed with product list inquiry or purchase normally. The failure causes are as follows:
- Device account login is not processed normally
- Login to market platform apps such as Google Play Store or Apple App Store is not processed normally
- Market settings for the app ID in the Hive console are not processed normally
Even if connection to some markets among multiple markets fails, the marketList passed to the callback includes all markets configured in the Hive console. Regardless of the actual connection success or failure of markets, the market list registered in the console is delivered as is.
For example, if an app with both App Store and Hive Store configured in the Hive console fails to connect only to Hive Store:
ResultAPI: Returns error codemarketList:[APPLE_APPSTORE, HIVESTORE](all configured markets delivered)
Therefore, even if ResultAPI returns failure, not all markets in marketList are connected normally. If you receive a failed Result API code, you must implement your own response by retrying until a success callback is received or exposing an error situation (market unavailable) to users via popup in the game client.
Check related Result API codes in IAP v4 Result API Guide.
Notes for initialization¶
From Hive SDK v4 Unity Windows 25.8.0, Windows apps for Google Play are supported, and the GOOGLE_PLAYSTORE market can be used. In this case, please note the following during development:
- You must log in with a Google account in the PC Google Play Games app before calling initialization (
IAPV4.marketConnect). - You must prepare the manifest.xml file.
Hive SDK v4 iOS 26.3.2 이후 버전부터 HIVESTORE(PG) 마켓을 사용할 수 있습니다.
You can use the HIVESTORE(PG) market from Hive SDK v4 iOS version 26.3.2 onwards.