The Hive platform allows you to develop apps
faster, effectively increase app users,
and promote user engagement.
Developers can quickly implement authentication, promotions, billing, etc.,
through the Hive SDK, reducing development costs,
and all features can be operated and managed from the Hive console.
Latest Updates and Downloads
Getting Started with the Hive Platform
Is this your first time using the Hive platform?
Go through the onboarding process to apply Hive services to your game.
After onboarding, installing the Hive SDK will allow you to add various features such as login, billing,
ad banners, push messages, etc., or call APIs in your app.
Requirements
These are the essential steps to use the Hive platform.
Step | Description | Shortcut |
---|---|---|
1. Console Registration | Register and log in to the console. | |
2. Create a New Project | After logging into the console, click the new project button. Enter the project code and company code to create the project. | Project Management |
3. Register App | Go to App Center - AppID Management to create a new AppID. Create AppIDs for each market you will service. | AppID Management |
Connect Game and Market
To use login, payment, and push in the game, please follow the steps below.
Step | Description | Shortcut |
---|---|---|
1. Set Authentication Key | Check the authentication keys for the login methods you will use in each market and register them in the Hive console. | Set Login IdP |
2. Set Store Key | Check the payment key information for the markets you will use and register them in the Hive console. | Set Billing Key by Store |
3.Push Certificate Settings | Check the APNs and GCM keys in the market for push delivery in the app and register them in the Hive console. | Push Certificate Settings |
Main Guides for Development and Operations
First, check the flow of the Hive platform running in the app.
Development Guide
-
SDK Installation
- SDK Installation Guide
- Details the process of
downloading and installing
Hive SDK. - Product Feature Installation
- Explains the process of
installing product features of
Hive SDK for each engine. - Configuration
- Define the settings required for SDK execution during the app
operation process.
- Market-Specific Settings
- Guides the settings required in
the SDK depending on the
market.
-
Product Development
- Login
- Implement automatic login,
implicit login, and explicit login. - In-app and PG Payments
- Quickly implement a billing
system from product inquiries to
purchase verification and
PG payment integration. - App Push
- Check the development guide
to send push notifications
through the Hive console.
- Show Full-screen Banners
- Apply promotional features to
encourage more user
participation. - Ad Monetization
- Easily apply Admob ad modules through Hive Adiz.
- Marketing Attribution
- Supports Adjust, Singular, AppsFlyer, Firebase, and Airbridge.
- PC Games
- Launch PC games through the
PC SDK and crossplay launcher. - Web 3 Games
- Launch Web 3 games with just API calls without needing to
develop complex blockchain
features. - Abuse Detection
- Hercules provides a safe and
pleasant gaming environment
through game abuse detection
and tracking features.
- Leaderboard
- Easily implement a ranking
system and enhance user
engagement and satisfaction. - Match Making
- Quickly implement PVP match-making in the game using
the API.
-
App Services
- Information Collected by Hive
- Describes the information
collected by Hive services.
Use it when submitting the app
to the market. - Check Platform and App Integration
- Check if the app and Hive platform are well integrated through a checklist.
Console Guide
-
Product Settings
- Register Terms
- Expose terms and privacy policy in the app to protect rights and comply with regulations.
- Register Items
- Register in-game currency and
items to manage game
operations such as promotions and customer service. - Register Market PID
- Register in-app products in the console for receipt verification
and monitoring.
- Promotion Settings
- Check the essential processes
to use promotional features
such as campaign banners and
cross-promotions. - Admob Settings
- Adiz is an advertising
monetization service that
supports Admob, allowing for
easy integration. - Create Community
- Users can use the community
with their game accounts.
- Web 3 Game Settings
- Set up blockchain features
necessary for developing and
operating Web 3 games.
-
Live Operations
- Update and Maintenance Popups
- Manage maintenance or update popups displayed upon game
entry based on AppID
and server. - Usage Restriction
- Register, lift, and check the
history of restrictions on user
accounts. - Device Management
- This is a user device
management service to prevent account theft.
- Issue Coupons
- Issue and manage unique, bulk, and regular coupons that can be used in online and offline
channels. - Register Event Campaigns
- Display various banner types
suitable for event purposes
in the game. - Register Push Campaigns
- Send large-scale, targeted push notifications based on time
zones to encourage more users
to enter the game.
- Register Leaderboards
- Create leaderboards by
selecting ranking reset cycles,
operation periods, and ranking
sorting methods. - Register Matches
- Set various types of PVP match conditions according to the
purpose of gameplay.
-
Data Analysis
- Define Logs
- If additional logs are needed
beyond the provided logs,
create a new table and define
the logs. - Segments
- Classify users by setting
conditions and conduct
targeted campaigns using
segment snapshots. - Funnel
- Analyze at which stage new
users are dropping off.
- Retention
- Check when and which type of users have high revisit rates
over a specific period. - Game Indicators
- Provides indicators such as
users, gameplay status,
revenue, advertising status, and
campaign metrics for the game. - Comprehensive Indicators
- View detailed metrics such as
simultaneous users, real-time,
daily, monthly key indicators,
and advertising metrics.
- Custom Indicators
- In addition to the indicators
provided by default, you can
create custom indicators using
the collected logs.