iOS
This getting started guide will guide you through the process of starting development with the SDK.
Note
The SDK supports a variety of development engines (Android Native, iOS Native, Unity, Unreal Engine, etc.). This guide assumes you already know how to develop, build, and release apps using each development engine, and guides you on how to use the SDK. For information on developing, building, and releasing apps for each development engine, refer to the development engine's developer center and developer documentation.
Setting up the development environment¶
Ensure you have the necessary development environment set up to use the latest version of the SDK.
Installing CocoaPods¶
First, install CocoaPods.
Create a Podfile to configure the CocoaPods settings.
Setting up Console¶
Join and log in to Console and complete the pre-configuration to use the SDK.