Unreal Engine 4
This guide will walk you through the steps required to start developing with the SDK.
Note
The SDK supports various development engines (Android Native, iOS Native, Unity, Unreal Engine, etc.). This guide assumes that you already know how to develop, build, and release apps using each development engine and will guide you through the use of the SDK. For information on how to develop, build, and release apps for each development engine, refer to the developer center and developer documentation for each development engine.
Setting up the development environment¶
Check and configure the development environment required for using the latest version of the SDK.
Unreal Engine build¶
Unreal Engine 4 is required to install the SDK. Download and build the Unreal Engine source code.
Note
When using the SDK Unreal Engine 4 iOS on a macOS development environment with an Apple Silicon CPU, you must use the Rosetta emulator. Check Product > Destination > Destination Architectures > Show Rosetta Destinations in Xcode.
Console setup¶
After joining and logging in to Console, proceed with the pre-configuration to use the SDK.