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Indicator definition

Indicator List

It's a list of indicators and indicator details provided in Indicator Creation. Indicators and their details are defined according to the indicator rules.

  • Purchase Count
    • The total sum of the quantity field from purchase logs generated through billing.
  • Concurrent Users
    • The count of unique playerId fields after duplicate removal from logs that record client connection information transmitted every 2 minutes via the SDK.
  • Maximum Concurrent Users
    • The maximum value of unique playerId fields after duplicate removal from logs that record client connection information transmitted every 2 minutes via the SDK.
  • Minimum Concurrent Users
    • The minimum value of unique playerId fields after duplicate removal from logs that record client connection information transmitted every 2 minutes via the SDK.
  • Average Concurrent Users
    • The average value of unique playerId fields after duplicate removal from logs that record client connection information transmitted every 2 minutes via the SDK.
  • Login Count
    • The total sum of the checkSum field from login logs generated through authentication.
  • Daily Cumulative AU
    • The count of unique playerId fields after duplicate removal from login logs generated through authentication between 12:00 AM and the specific hour.
    • E.g.) The count at 3:00 AM represents the unique playerId count from 12:00 AM to 2:59 AM.
  • In-app Revenue
    • The total sum of the productPrice * quantity fields from purchase logs generated through billing.
  • In-app Refund Count
    • The total sum of the quantity field from refunded purchase logs generated through billing.
  • In-app Refund Users
    • The count of unique playerId fields after duplicate removal from refunded purchase logs generated through billing.
  • In-app Refund Amount
    • The total sum of the productPrice * quantity fields from refunded purchase logs generated through billing.
  • Total Latency
    • The total sum of the prevLatency field from logs that record client connection information transmitted every 2 minutes via the SDK.
  • Average Latency
    • The average of the prevLatency field from logs that record client connection information transmitted every 2 minutes via the SDK.
  • Total Play Time
    • The total sum of the activeTime field from logs that record client connection information transmitted every 2 minutes via the SDK.
  • ARPU
    • In-app Revenue / AU
  • AU
    • The count of unique playerId fields after duplicate removal from login logs generated through authentication.
  • did AU
    • The count of unique did fields after duplicate removal from login logs generated through authentication.
  • did PU
    • The count of unique did fields after duplicate removal from purchase logs generated through billing.
  • did First Launch after App Install
    • The count of unique did fields after duplicate removal from logs generated when the app is first launched and terms are agreed upon following app download.
  • did App Update Users
    • The count of unique did fields after duplicate removal from logs generated when the app is launched and terms are agreed upon following app update.
  • did App Reinstall Users
    • The count of unique did fields after duplicate removal from logs generated when the app is first launched and terms are agreed upon following app reinstall.
  • did First Launch Count
    • The total sum of the checkSum field from logs generated when the app is first launched and terms are agreed upon following app download.
  • did In-app Refund Users
    • The count of unique did fields after duplicate removal from refunded purchase logs generated through billing.
  • NU
    • The count of unique playerId fields after duplicate removal from login logs generated through authentication for new users.
  • PU
    • The count of unique playerId fields after duplicate removal from purchase logs generated through billing.
  • sessionID Session Count
    • The count of unique sessionId fields after duplicate removal from logs that record client connection information transmitted every 2 minutes via the SDK.
  • ARPPU
    • In-app Revenue / PU
  • PU RATE (%)
    • ( PU / AU ) * 100
  • Purchase Count / PU
    • Purchase Count / PU
  • In-app Revenue / Purchase Count
    • In-app Revenue / Purchase Count
  • Stickiness
    • Average AU / AU
  • Ad Revenue
    • The total sum of the revenueUsd field from ad revenue logs received from ad agencies.
    • AD(x), adMob: Logs collected daily based on UTC.
    • ADOP, Adiz: Logs collected daily based on KST.
  • Total Revenue
    • Ad Revenue + In-app Revenue
  • NU to AU Ratio (%)
    • ( NU / AU ) * 100
  • Contents Users
    • The count of unique playerId fields after duplicate removal from logs generated when a game’s content (quest, dungeon, stage, etc.) changes state, such as acceptance, failure, cancellation, or completion.
  • Contents Count
    • The total of guid fields from logs generated when a game’s content (quest, dungeon, stage, etc.) changes state, such as acceptance, failure, cancellation, or completion.
  • Average Contents Play Time
    • The average of playTimeSec fields from logs generated when a game’s content (quest, dungeon, stage, etc.) changes state, such as acceptance, failure, cancellation, or completion.
  • Average Contents Score
    • The average of score fields from logs generated when a game’s content (quest, dungeon, stage, etc.) changes state, such as acceptance, failure, cancellation, or completion.
  • Society Users
    • The count of unique playerId fields after duplicate removal from logs generated when social activities like guild, friend, or party invitations, joins, or additions occur.
  • Society Count
    • The total of guid fields from logs generated when social activities like guild, friend, or party invitations, joins, or additions occur.
  • Level-Up Users
    • The count of unique playerId fields after duplicate removal from logs generated when level-ups of user accounts, characters, skills, or guilds occur.
  • Level-Up Count
    • The total of guid fields from logs generated when level-ups of user accounts, characters, skills, or guilds occur.
  • Store Click Users
    • The count of unique playerId fields after duplicate removal from logs generated when a user enters a store and clicks on a product detail or purchase.
  • Store Click Count
    • The total of guid fields from logs generated when a user enters a store and clicks on a product detail or purchase.
  • Mate Users
    • The count of unique playerId fields after duplicate removal from logs generated when changes occur in pets, avatars, monsters, or other companions dependent on the user character.
  • Mate Count
    • The total of guid fields from logs generated when changes occur in pets, avatars, monsters, or other companions dependent on the user character.

Indicator Rules

Indicator Naming Rules

  • Indicator names are abbreviated versions of the indicator details to be displayed in analytics.
  • Indicators are provided based on the playerId identifier by default. For other identifiers, the identifier is included in the indicator name.
    • E.g.) If the AU indicator is based on playerId → AU
    • E.g.) If the AU indicator is based on did → did AU
  • If there is a generally accepted English term, it is used as is.
    • E.g.) ARPU, Stickiness
  • If there are no English terms, the indicator name is displayed in the respective language.
    • E.g.) In-app Revenue
  • When indicators are derived using a formula, they are displayed using relational notation.
    • Common indicator terms are used where applicable.
      • E.g.) Ad View Rate (%)
    • For indicators calculated through division, the "/" symbol is used. If it's not a division but a percentage ratio, it’s labeled as "Denominator vs Numerator Ratio (%)".
      • E.g.) Purchase Count / PU, AU to NU Ratio (%)
  • When counting unique events, excluding the duplicated logs, the terms "event" and "case(s)" are used.
    • E.g.) Purchase Cases
  • For statistical measures, the specific measure is indicated at the end of the indicator name.
    • E.g.) Average Latency

Indicator Details

  • These are the details of the indicator, including dimensions, data sources, and calculations.
    • Dimension: If a specific dimension is required to define the indicator, it is specified.
      • E.g.) If the indicator is AU with newUser='Y', it is represented as newUser.
    • Data Source: Defines the data aggregation used to process the indicator. You can refer to the log definition page for details about each log and field.
    • Calculation: Defines the data source fields and operations used to calculate the indicator.
  • If a new indicator is created through a formula between indicators, it is displayed as a relation.
    • E.g.) In-app Revenue / Purchase Cases