#include<HIVE_SDK_Plugin/HIVE_CPP.h>usingnamespacehive;Chat::connect([=](ResultAPIconst&result){if(result.isSuccess()){// API Call Success}});
importcom.hive.Chat;importcom.hive.ResultAPI;Chat.connect(object:Chat.ConnectListener{overridefunonResult(result:ResultAPI){if(result.isSuccess){// API Call Success}}})
importcom.hive.Chat;Chat.connect(result->{if(result.isSuccess()){// API Call Success}});
importHIVEServiceChatInterface.connect{resultinifresult.isSuccess{// API Call Success}}
#include<HIVE_SDK_Plugin/HIVE_CPP.h>usingnamespacehive;Chat::reconnect([=](ResultAPIconst&result,std::vector<std::string>channelIds,std::vector<std::string>failChannelIds){if(result.isSuccess()){// API Call Success}});
importcom.hive.Chat;Chat.reconnect(result,channelIds,failChannelIds->{if(result.isSuccess()){// API Call Success}});
importHIVEServiceChatInterface.connect{result,channelIds,failChannelIdsinifresult.isSuccess{// API Call Success}}
#import "HIVEService.h"[HiveChatreconnectWithHandler:^(HIVEResultAPI*result,NSArray<NSString*>*channelIds,NSArray<NSString*>*failChannelIds){if(result.isSuccess){// API Call Success}}];
FHiveChat::Disconnect(FHiveChatOnResultDelegate::CreateLambda(this { if (Result.IsSuccess()) { // API Call Success } })); ```
#include<HIVE_SDK_Plugin/HIVE_CPP.h>usingnamespacehive;Chat::disconnect([=](ResultAPIconst&result){if(result.isSuccess()){// API Call Success}});
importcom.hive.Chat;importcom.hive.ResultAPI;Chat.disconnect(object:Chat.DisconnectListener{overridefunonResult(result:ResultAPI){if(result.isSuccess){// API Call Success}}})
importcom.hive.Chat;Chat.disconnect(result->{if(result.isSuccess()){// API Call Success}});
importHIVEServiceChatInterface.disconnect(result){ifresult.isSuccess{// API Call Success}}
#import "HIVEService.h"[HiveChatdisconnectWithHandler:^(HIVEResultAPI*result){if(result.isSuccess){// API Call Success}}];