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server_select

This is an event that occurs when entering the server selection screen, and can be used to create metrics such as the game entry section funnel.


Attribute name Data type Description
dateTime TIMESTAMP Indicates the date and time when the event occurred. It is recorded based on the time of event occurrence, and can be used as a basis for period unit (day/week/month/hour/minute) aggregation and date range searches. (Example: 2023-05-09 19:30:35)
eventName STRING Indicates a name that identifies the event. Since all events are loaded together in one source log, this value identifies which event it is and can be used as a standard for searching data on an event-by-event basis. (Example: app_login)
userId STRING Indicates the user identifier based on the account that triggered the event. It is recorded based on the unique user ID in the game, and can be used to count the number of unique users such as AU by deduplicating the number.
identifierProvider STRING Indicates the user identifier issuance system, and "hive" is fixed.
deviceId STRING Indicates the user identifier based on the terminal that generated the event. Each time an app is installed, it is recorded based on the instance value issued for each device, and can be used to count the number of unique devices (the number of terms and conditions agreed, etc.) by deduplicating the number. (Example: 33333333)
appIdGroup STRING Indicates the project where the event occurred. Hive is recorded based on the GAMEID value registered in the console app center, and can be used to compare indicators by dividing them by project when viewing multiple projects together. (Example: com.sample.analytics)
appId STRING Indicates the unique ID of the app where the event occurred. Hive is recorded based on APPID registered in the console app center, and can be used to distinguish indicators for each app. (Example: com.sample.analytics.google.global.android.common)
country STRING Indicates the country of the user identified at the time the event occurred. ISO 3166-1 alpha-2 It is recorded in uppercase format and can be used to compare the number of users, sales, retention, etc. by country. (Example: KR, US)
serverId STRING Indicates the game server the user connected to when the event occurred. It is recorded based on the server identifier sent by the game, and can be used to compare the number of users, sales, and retention by server. (Example: KR, GLOBAL)
model STRING Indicates the model name of the user terminal at the time the event occurred. It is recorded based on the terminal model value sent by the client, and can be used to compare indicators by device model. (Example: iPhone 12 Pro, SHW-M250S)
appVer STRING Indicates the game app version at the time the event occurred. It is recorded based on app version information, and can be used with the os attribute to compare users by app version. (e.g. 4.3.3, 1.6.5)
market STRING Indicates the market where the user installed the game when the event occurred. It is recorded based on the market value where the app is installed or serviced, and can be used to compare indicators by market. (Example: GO(Google Play), AP(Apple App Store), HS(direct distribution))
osVer STRING Indicates the OS version of the user terminal at the time the event occurred. It is recorded based on the terminal's operating system version value, and OS can be used to compare indicators by version. (Example: 9.2, 16.3.1)
os STRING Indicates the operating system of the user terminal at the time the event occurred. It is recorded based on the platform value sent by the client, and can be used to compare indicators by OS. (Example: A(Android), I(iOS))
sdkVer STRING Indicates the Hive SDK version at the time the event occurred. It is recorded based on the Hive SDK version value applied to the client, and can be used to compare the data collection status by SDK version. (Example: 4.16.2.2)
analyticsId STRING Indicates the unique identification key for each app installation that triggered the event. It is recorded based on the base64 format 24-byte value issued when the app is initialized, and can be used to count the number of unique devices by deduplicating the number. (Example: EJFH9wsjEIn4Rf4321QrYA==)