About Community & Web Shop¶
Community¶
Community is a space where users share gameplay experiences and connect with each other. As strategy guides, item showcases, and casual conversations build up, users naturally become more attached to and immersed in the game. It operates separately from game accounts and can be accessed seamlessly in-game.
Community Features Overview¶
Access and Login
- Log in to Community with a game account
- Automatic login when accessing Community in-game
Site Structure
- Create an independent Community for each game
- Support responsive web on PC and mobile
- Multilingual support
Board and Member Management
- Set read/write permissions by board
- Create admin posts and manage user posts in the console
- View Community members and suspend use
Data and Marketing
- Community Statistics
- SEO & GTM Settings
Community Usage Flow¶
1. Create Community¶
Set URL and language information in Common Management > Site Settings.
2. Basic Information Settings¶
Configure the site’s basic UI, including the footer, favicon, game BI, and buttons, and set the terms required for sign-up.
3. Create and Register Image Assets¶
Check where to register image assets that make up the UI and their specifications.
4. Configure Boards¶
Create categories and menus, and set read/write permissions by board.
5. Register Banners¶
Register slide banners displayed at the top of the main screen. You can effectively display content you want users to see first, such as events and update notices.
6. Configure Service Settings and Main Screen¶
Configure the basic settings required for service operation, and set the image assets and screen features displayed on the main page.
7. Game Integration Settings¶
Configure whether to operate Community profiles independently or integrate them with the game, and set the feature for sending Community activity data to the game server.
8. Publish Community¶
Set the service status to “Normal” and open it to users.
Web Shop¶
Web Shop is a space where users can purchase the items they want directly, even outside the game. Users can purchase items at a lower price through the web without going through an app store, and operators can manage products more flexibly.
Web Shop Features Overview¶
Access and Login
- Log in to Web shop with a game account
- Automatic login when accessing Web Shop in-game
Site Structure
- Create an independent Web Shop for each game
- Support responsive web on PC and mobile
- Multilingual support
Payment and Product Management
- Product payment through web PG
- Set purchase limits by product
- Coupon discount feature
Operations and Security
- Prevent exchange rate abuse
- Refunded User Repurchase
Web Shop Usage Flow¶
1. Create Web Shop¶
Set URL and language information in Common Management > Site Settings.
2. Basic Information Settings¶
Configure the site’s basic UI, including the footer, favicon, game BI, and buttons, and set the terms required for sign-up.
3. Create and Register Image Assets¶
Check where to register image assets that make up the UI and their specifications.
4. Configure Service Settings and Main Screen¶
Configure the basic settings required to operate Web Shop. This includes app ID and API registration, terms related to the E-Commerce Act, refund policy, and probability disclosure information, as well as features displayed on the main screen.
5. Product Management¶
Sync market PIDs and register product information in the Billing menu.
6. Publish Web Shop¶
Set the service status to “Normal” and open it to users.
7. Additional Features¶
- Refunded User Repurchase: If a user voluntarily refunds a purchased item, they will be blocked from entering the game until the same item is repurchased. More Info
